Giannini, Tula, Bowen, Jonathan (eds.) (2019) Museums and Digital Culture New Perspectives and Research (New York: Springer International Publishing).
- Offering a corpus of new evidence, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work.
Crawford, Dr. Brett Ashley, and Elizabeth Kane (2018). The Augmented Museum: Essays on Opportunities and Uses of Augmented Reality in Museums (Pittsburgh, PA: Carnegie Mellon University: ETC Press).
- This collection from contributors to the Arts Management and Technology Laboratory offers perspectives on how museums are adapting to AR and similar digital disruptions.
Crossman, Adrienne, “#IdeasDigitalForum2018” (2018) KAPSULA online magazine. Crossman’s critical response to the Ideas Digital Forum
The Arts in a Digital World – Literature Review, prepared for the Canada Council for the Arts, 2017
- The Canada Council for the Arts has developed a digital strategy that addresses a simple but essential question: How can the arts sector in Canada stay relevant by responding more effectively to the changes and upheavals caused by digital technologies?
Graham, Beryl (2016). New Collecting: Exhibiting and Audiences after New Media Art (Abingdon and New York: Routledge).
(2015) No Internet, No Art (Lunch Byte Anthologies).
- By opening up the often narrowly-defined discursive field of “post-internet,” artistic practices are examined thematically within the larger context of digital culture.
Kidd, Jenny (2014). Museums in the New Mediascape: Transmedia, Participation, Ethics. Surrey (England: Ashgate Publishing Limited).
- This insightful book unpacks a number of contradictions that help to frame and articulate digital media work in the museum and questions what constitutes authentic participation.
Vince Dziekan (2012). Virtuality and the Art of Exhibition, Curatorial Design for the Multimedial museum (Chicago: University of Chicago Press).
- Designed around contextual studies of virtuality and the art of exhibition, this interdisciplinary volume applies practice-based research to a broad range of topics, including digital mediation, spatial practice, the multimedia museum, and curatorial design.
Cameron, Fiona, and Sarah Kenderdine (2010). Theorizing Digital Cultural Heritage: A Critical Discourse. (Cambridge: The MIT Press).
- The essays in this volume ground theory in practice, considering how digital technology might be used to transform institutional cultures, methods, and relationships with audiences.
Graham, Beryl and Cook, Sarah, foreword by Steve Dietz (2010). Rethinking Curating: Art After New Media (Cambridge: MIT Press).
- The authors, both of whom have extensive experience as curators, offer numerous examples of artworks and exhibitions to illustrate how the roles of curators and audiences can be redefined in light of new media art’s characteristics.
Cook, Sarah, Graham, Beryl, Gfader, Verina, Lapp, Axel (eds) (2010). A Brief History of Curating New Media Art Conversations with Curators. The Green Box, Berlin.
- This book of interviews tracks the work of curators in the field of new media art in order to consider the massive changes and developments over a relatively short period of time.
Parry, Ross (ed.) Museums in a Digital Age. (2010). Leicester Readers in Museum Studies (Abingdon and New York: Routledge).
- Divided into seven parts (on information, space, access, interpretation, objects, production and futures), the book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing.
Paul, Christiane (ed.) (2008) New Media in the White Cube and Beyond. Berkeley: University of California Press.
- Edited compilation including case studies.
Parry, Ross, (2007). Recoding the Museum Digital Heritage and the Technologies of Change, New York: Routledge.
- Drawing upon an impressive range of professional and theoretical sources, this book offers one of the first substantial histories of museum computing. Its ambitious narrative attempts to explain a series of essential tensions between curatorship and the digital realm.